SALTPAN
SORTER

Golden hour on the salt flats. Time the sluice gates, work the pumps, beat the squall and the ebbing tide, and send every harvest bed brine of exactly the right grade.
Touch, mouse, keyboard or gamepad. Sound starts on your first tap.

Days at the works

How to play

Brine gets saltier every half hour it sits in the sun. Its colour shows its grade: blue sea water (4), green, pink, then white crystal. The number on each pond is its grade.

Each harvest bed wants a volume of brine within a grade band, before its crew's window closes: Flake 14-18, Coarse 18-22, Fleur de sel 22-26. Beds hold what they are given; the crew rakes the moment the bed is full enough and true.

Tap a sluice gate and paint the half hours it stands open on the strip. Gates run downhill only. A pump slot lifts brine a terrace up: a hand pump on the hours you paint, or a windmill that turns whenever the wind is over its line. Tap a pond or bed to cover it through rain (covers stop the sun too). A plank splits a pan in two.

The strip at the top is the day: sun, rain, wind, tide (the sea reaches the intake only above its sill) and each crew's window. Drag it to preview any moment; press Run to watch the day.

Score = 4 per gate opening, 8 per pump shift, 12 per windmill, 3 per cover or plank, plus a point for each grade off the centre of a band. Lower is better: clear for bronze, then silver and gold. Ghost shows your best plan. Hint sets one working action.

Keys: up/down pick an item, left/right move along the strip, Enter or X paints, Space or R runs, [ ] scrub, Z undo, G ghost, H hint, F speed, Esc days. Pad: d-pad, A paint, Y run, X ghost, LB/RB scrub, Start days.