Fling a courier pod through a hand-built star system. Bend your path around planets, twin suns and a black hole, then match a station's orbit to dock. Fast and frugal wins gold.
Mouse · touch · keyboard · gamepad
ROUTES ★ 0
HOW TO PLAY
Launch: while docked, pull back anywhere and release (like a slingshot). Longer pull, more power. Keyboard: ←→ aim, ↑↓ power, Space launch.
Gravity: planets, moons, suns and the black hole pull on you. Skim them to slingshot round for free speed and a new heading. Touch a surface and you crash.
Dock: reach the glowing station slower than 2.3 u/s relative to it. Too fast and you bounce off. The number over your pod shows your relative speed.
Burn taps (fuel): in flight, tap or click to burn toward that point. BRAKE (B / Shift) burns against the station's motion. Arrow keys burn in a direction.
Recall (R) returns you to your last station for +2 s. Crashing or drifting off the map does the same.
Score: flight time plus 0.1 s per unit of fuel used. Launches cost fuel too, so gentle launches and slingshots pay. Bronze, silver and gold per route; finishing a route opens the next.
Hazards: moving moons, twin suns, drifting asteroid belts, gusting solar wind, and a wormhole pair that keeps your speed and heading.
Assist: the dotted line predicts the next 3 seconds (T or PATH toggles it). Your best run flies beside you as a ghost (G cycles best / dev / off). P pauses.
Gamepad: left stick aims and sets power, A launches or burns, B brakes, Y recalls, Start pauses.